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Rendering Dodecahedron, Octahedron, Tetrahedron and Icosahedrons using GLUT in C

Rendering Dodecahedron, Octahedron, Tetrahedron and Icosahedrons using GLUT in C
    GLUT provides functions with no parameters and pre – assigned radii for these Objects. The pre – assigned radii of Dodecahedron, Octahedron, Tetrahedron and Icosahedrons are, respectively, sqrt(3), 1, sqrt(3), 1. The syntax of each object is given below

    Dodecahedron
    void glutSolidDodecahedron (void);
    void glutWireDodecahedron (void);
    Octahedron
    void glutSolidOctahedron (void);
    void glutWireOctahedron (void);
    Tetrahedron
    void glutSolidTetrahedron (void);
    void glutWireTetrahedron (void);
    Icosahedrons
    void glutSolidIcosahedron (void);
    void glutWireIcosahedron (void);
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